Randy Cavanagh

Randy Cavanagh

Randy Cavanagh started off his cosplay journey in 2000 building costumes with friends for Halloween. It began with mostly Transformers. Built from paper mache and styrofoam he blasted through a number of the classic bots, Optimus Prime, Megatron, Soundwave, Grimlock. Discovering cosplay in 2010, it opened up building costumes as a hobby and he's continued to fine tune his craft since then.

During the day Randy works as a game developer and has been working in the industry for almost 15 years. He started working at a number of small studios eventually moving up to Electronic Arts working on titles such as, The Need For Speed and NHL. From there he moved up to Next Level Games where he's worked as a rendering programmer helping develop games like Captain America: Super Soldier, Metroid : Federation Force, and Luigi's Mansion 3.

By night, Randy works on new costume projects and his popular cosplay software Armorsmith Designer. Created in 2016, Armorsmith is a tool for designing, scaling and constructing costumes.